Start with one sale
A stable baseline makes an upgrade test meaningful.
Read the guide →A bigger factory is useful only when the next purchase clears the first repeated queue. This checklist keeps one variable visible at a time.
Checked September 29, 2026 · place 105072660911040
| What you see | Test next | Useful result |
|---|---|---|
| Oil sits before processing | Check the active conversion stage and its input prompt. | Oil leaves the queue and a product appears. |
| Product waits after conversion | Trace the output path to the selling destination. | A sale credits visible cash. |
| Workers are hired but output is unchanged | Repeat one cycle with the same input and compare the first wait. | The changed stage is observable, or the worker is not the current fix. |
| Offline production returns a large pile | Collect it, then watch which stage fills first. | Returned supply is converted and sold instead of becoming a new blockage. |
There is no universal price order in the official description. Use this order of questions: Can I complete a sale? Which stage waits first? Does the purchase description match that stage? Did the next cycle change?
A stable baseline makes an upgrade test meaningful.
Read the guide →NPC and secret hunting is easier when your factory can fund the trip.
Read the guide →